We recently released a closed pre-alpha of The Machinery. As a result, we of course discovered a few new bugs. In this blog post, I’ll take a look at the two hairiest ones.
In general, I find that it is hard to find good information on debugging. You’re just expected to “pick it up as you go”. But it is a complicated topic and it’s hard to be a good programmer if you’re not good at debugging. I hope this post helps.MORE »